John climbed up onto the path so that he had a shot over the 3 guys stuck in the front. He was giving up his cover in doing so but unless these frogs could somehow shoot their claws out of their hands, cover wasn’t an issue. Of course, after being penetrated by some super huge energy tidal wave and then being attacked by man-sized bipedal frogs – with claws (frogs don’t have claws dammit!), anything was possible.
On top of the path, he took a fraction of a second longer to sight in his target and pulled the trigger. The round hit the frog square in the chest.
Alan tried shooting the frog attacking Brian and failed again.
Mark moved to his right, up onto the path and around so that he could shoot past Rick instead of trying to thread a shot between Rick and Brian. The new angle was safer for his buddies but did absolutely nothing as far as hitting his target.
The frog leader made a swipe at Brian, claws digging into the arm that he held out protectively (-3 hp, roll d20 for Fortitude Saving Throw).
Brian swung back and his swing was so wild that Rick and Alan were lucky that they weren’t hit by the machete. Brian stumbled back 5 feet trying to make it easier for his friends to help him out.
The other 3 frogs rushed forward, 2 on Alan and 1 on Rick. The first frog, the one that had been shot by John, attacked first. The swing was weak and Alan was able to dodge it easily. He dodged right into the path of the attack from the second frog (-6 hp, Fort save).
The one attacking Rick also scored a raking claw into Rick’s side (-4 hp, Fort save).
Lynette chucked her rock at the frog attacking Rick. The rock smacked against the side of the frog with a good thunk. Lynette quickly found another rock.
Rick took aim at the leader and fired a round into the frog. The frog attacking Rick took a swipe at his weapon arm. Rick’s shot hit but he had more blood leaving his body as proof of price paid (-3 hp, Fort save).
Posted at 02:00 PM in Base, Level 1 | Permalink Comments You can follow this conversation by subscribing to the comment feed for this post.
ooc: what do we roll for Fort Save?
Posted by: CV Rick | 01/30/2009 at 02:25 PM
Posted by: Success Warrior | 01/30/2009 at 02:40 PM
OOC: did the one frog attacking Rick attack twice this round? I ask cuz Rick got hit twice…
OOC: Hit points, down by 3. Fortitude Save roll was 10. Since my constitution is 10, I believe that succeeds, correct?
I feel more than a little freaked at the moment… a giant frog slashed me with a slimy claw, and I have no clue where he’s been… I keep my left arm up to block his attacks as best as I can.
I swing my machete again, hoping to finally connect…
OOC: rolled a 9
Dammit! The machete gods have truly forsaken me…
Posted by: bex | 01/31/2009 at 12:33 PM
;;; The frog attacking Rick did attack twice that round. If you use a ranged attack when a melee attacker is an adjacent square to you, that attacker is allowed to make an Attack of Opportunity. A free attack. From this point on, the 3 guys in front should either go with melee attacks or try to disengage. The new rules is why I allowed twice the normal starting hit points. Not knowing the rules in and out makes you truly act more like you’re first level. Not like that time in Phoenix . . . but that’s a long story.
;;; Your assumpiton on your Fort save is incorrect. You save against the power of the disease or poiosn that is trying to affect you. For example, if frog-pond-slime disease has a Difficulty Class of 12, you would need to roll a 12 (with the addition of your save bonus of +1, you would only need to roll an 11). You Constitution gives you a bonus to the roll.
Posted by: Success Warrior | 01/31/2009 at 01:46 PM
I’m going to forego the pistol in favor of just beating this frog in front of me like a worn-out punching bag. I start pummeling the stupid beasts and getting ready for a cuisses de grenouille feast.
ooc: sent the two Fort saves and a the attack roll.
Posted by: CVRick | 01/31/2009 at 04:17 PM
I grab as many stones and start hurling.
ooc: roled an 18
Posted by: Lynette | 01/31/2009 at 09:40 PM
Damn near everyone is involved in melee at this point. From the map, it looks like I could safely getone more shot off at the one attacking Brian since he backed up if I beat it’s initiative. (OOC: DM call on this?)
Posted by: John | 02/02/2009 at 11:32 AM
;;; John, if you fire before the leader re-engages than you can do so without fear of hitting Brian.
Posted by: Success Warrior | 02/03/2009 at 07:13 AM
Then that’s what I’ll do. Draw a bead on the leader attacking Brian before he manages to reengage with him.
ooc: Of course since I rolled a 4, it won’t do a damn bit of good…
Posted by: John | 02/04/2009 at 11:10 AM
ooc: I’ve been sick as shit for the last few days…sorry I haven’t moved yet.
I take a bead on any of the frogmen that I can get a clean shot at and pump a shell into him!
ooc:I rolled a 20!
Posted by: mark | 02/04/2009 at 11:56 AM
;;; Next post will be on Friday since there were responses missing for Tuesday. In the future during combat, if I have 3 out of 5 responses, I’ll probably move forward and have the missing players take actions similar to what they did last round. Combat really slows down an online game. It’s necessary but we’re going to spend several weeks just dealing with these frogs.
Posted by: Success Warrior | 02/05/2009 at 05:08 AM
ooc: and I roll a 14 for my critical hit…
Posted by: mark | 02/05/2009 at 08:04 AM