Bex

The Intimidator

Description:

Charismatic: 3
Sorcerer: 2
Character: 5
Occupation: Entrepreneur
Reputation: +5
Posting Points: 5
Hit Points: 25

Stats

Name Stat Mod Notes
Str 11 +0 -
Dex 14 +2 -
Con 10 +0 -
Int 14 +2 -
Wis 12 +1 -
Cha 15 +2 -

Saves

Saves Total Base Stat Misc Special
Fort +4 +2 +2 0 -
Ref +4 +2 +2 0 -
Will +5 +4 +1 0 -

Combat

Base Attack: +2
Melee: +2 = +2 (Base Attack) +0 (Str)
Ranged: +4 = +2 (Base Attack) +2 (Dex)
Armor Penalty: -1
Initiative: +2 = +2 (Dex)
Defense: 19 = 10 +2 (Dex) +2 (Chain Shirt) +1 (Sorcerer, L2) +1 (Charismatic, L3) +3 (Cloak of Intimidation)

Weapons

Weapon Total Damage Crit Bonus Special
Crossbow +4 d10 19-20 - -
Glock 17 +5 2d6 20 +1 Mastercraft Weapon
Knife +2 1d4 19-20 - -
Machete +2 1d6 19-20 - -

Armor

Armor Def Non Prof Max Dex Penalty Speed Special
Chain Shirt +4 +2 +4 -2 -1 -

Abilities

Spells Per Day

Level Total Sorcerer Bonus
0th 6 6 +0
1st 5 4 +1

Known Spells

Spell Lvl Range Duration Saving Throw Description
Mage Hand 0 25+5ft/2l - none Minor telekenesis
Mending 0 10ft - none Make minor repairs
Ray of Frost 0 25+5ft/2l - none 1d3 cold damage
Detect Magic 0 60ft 1min/l none Spot magical effects
Disrupt Undead 0 25+5ft/2l - none 1d6 damage to undead
Color Spray 1st 15ft - will negates stun, blind, knock unconscious
Burning Hands 1st 15ft - reflex half 1d4/l flame ray

Skills

Skill Total Stat Ranks Misc Notes Skill Total Stat Ranks Misc Notes
Bluff +8 +2 +6 - - Computer Use +4 +2 +2 - -
Diplomacy +12 +2 +6 +4 Trustworthy/Bluff Gather Info +10 +2 +6 +2 Trustworthy
Intimidate +14 +2 +9 +3 Bluff/Cloak Know (Arcane) +8 +2 +6 - -
Know (Technology) +2 +2 - - - Know (Street Smart) +2 +2 - - -
Listen +7 +1 +4 +2 Alertness Repair +2 +2 - - -
Research +2 +2 - - - Read/Write (German) - - - - -
Speak (German) - - - - - Spot +6 +1 +3 +2 Alertness
Tumble +5 +0 +5 - - Disguise +5 +0 +5 - -
Use Rope +5 +0 +5 - - Heal +3 +0 +3 - -
Perform (Act) +8 +2 +6 - - - - - - - -

Feats

Feat Description Feat Description
Alertness +2 on Listen and Spot checks. Frightful Presence Opponents must make Will check vs 16 or be shaken (-2 attack and skill checks) for d6+2 rounds.
Personal Firearms Proficiency Able to use personal firearms. Simple Weapons Proficiency Proficient with clubs, knives, etc.
Trustworthy +2 on Diplomacy and Gather Information checks. Dodge +1 Dodge Bonus against one creature
Point Blank Shot +1 to hit within 30’ Rapid Shot one extra attack per round

Talents

Talents Description Talent Description
Charm (Women) Bonus equal to Charismatic Hero levels on charisma-based skill checks. Favor Ability to get minor aid or important information from people.
Enchantment Expert Targets save at -1 per 2 Sorceror Levels Inspire Cha check, allies get +1 for 2 rounds

Gear

Item Num Weight Item Num Weight Item Num Weight
Backpack 1 - Binoculars 1 - Buckler 1 -
Canteen 1 - Clothes 4 - Flint & Steel 1 -
GPS Device 1 - Handcrank Flashlight/Radio 1 - iPhone 1 -
Iron Kettle 1 - Daggers 4 - Large Blanket 1 -
Large Sacks 2 - Personal Med Kit 1 - Rations 7 -
REI First Aid Kit 1 - REI Survival Kit 1 - Rope 1 -
Sleeping Bag 1 - Tent 1 - Waterskin 1 -
Cloak of Intimidation 1 - Crossbow 1 - Bolts ## -
Machete 1 - Glock 17 1 - 9mm Rounds ## - -
Amulet of Black Magic 1 - - - - - - -

Changelog

4/23: updated the stats for “Frightful Presence” (16 not 14) since I went up a level, and the cloak adds +1
12/27: added ‘spells per day’ and spell descriptions

Bio:

Bex

Benders BexHuff