From the north, where you came into this cavern, you hear cursing and some sort of struggle. It may be your ex-prisoner.
The Benders moved to the north to find the source of the struggle. As they rounded the corner of the room, they could see that the escapee had been set upon by four giant rats. Poor bastard was getting all tore up and he was only about five feet from the stairway to freedom.
JohnM pulled his crossbow around, steadied himself (it would be
shame to hit the goblin by mistake [-1 action point]) and let fly with a bolt that caught one of the rats solidly in the midsection (-6 hp) killing it. “Looks like you’ve got one avenue with moderately better survival odds, goblin. Take your pick.”
The knight leapt into the furry melee. Ice swept his longsword downwards like a flyswatter. The rat, however, had the reflexes of those darned flying pests, and so was able to dodge the attack.
Rats seemed to appear out of thin air, darting out from behind rocks and dropping from stalactites. There were dark shapes, sharp teeth, and lots of chaos as the ROUSs darted about nipping at people. Splug, JohnM, Ice, Mark, and Bex (X2) were all bitten (-3 hp).
Time to play “whack a rat”™
mark takes aim at one of the ROUs and let’s fly….missing horribly…(a 6, yes a miserable 6)…watching for weaknesses for his next shot (exploit weakness).
CB swung her quarterstaff with her might and thumped a rat on the head, killing it. She tried not to look too surprised since she never fought with the quarterstaff and wasn’t very good with it.
In contrast, Linora whipped the three-section staff around deftly and struck out with one end catching a rat that was dashing past her in the side of the head. Its legs buckled and it skidded to a dead stop.
Splug kicked wildly at one of the rats but came closer to hitting a stalagmite than the rat.
JohnE flails about wildly at the rat, but alas, ’tis on flailing. Attk:11
Bex pulls two arrows from his quiver, and in quick succession creates two rat-kebabs (22 and 14).